Cups - Hot and Cold
A downloadable game
Cups- đ„Hot and Coldâ
-Instructions-
- Choose a player to host the game if you canât decide, do the cup song, whoever does it the fastest is the host and will not play the game.
- Host will decide the colour of the game.
- Place the ping-pong ball on the catch zone circle.
- Keep your cup beside you and place your counter on âSTARTâ.
- Decide who starts and go around anti-clockwise.
- As a group decide how many times you are going to go around the board it must be 2 times or more. If you canât decide the person who does the cup song the fastest decides.
- Roll 1 dice and move your peg. The square you land on will tell you what you need to do.
đ„Hot Seatđ„
-If you land on square 18 place you peg on the Hot Seat circle the host will read you 3 mental questions from the Hot Seat deck.
-If you get 1 wrong you go back 1 space if you get 1 right you go forward 1 space. Same applies if you get some wrong and some right you still go backwards and forwards.
âCold Seatâ
-If you land on square 29, place you peg on the Cold Seat circle the host will read you 3 physical questions from the Cold Seat deck. -Again, if you get 1 wrong you go back 1 space if you get 1 right you go forward 1 space. Same applies if you get some wrong and some right you still go backwards and forwards.
Dare Zone
-Whoever lands on this square dare the person to their right to do something active like push-ups or running around the area you are in.
-You can dare them to do the cup song a however many times you choose.
Catch Zone
-At any point throughout the game the host can call out âCatch Zone!â
-Players must stop what they are doing and do the cup song, however, when the cup touches the table to end the song everyone must race to put their cup over the ping pong ball first whoever wins gets a second dice for 3 of their turns.
Ending the game
-The first person to cross start after completing your set number of laps wins the game.
Status | Prototype |
Category | Physical game |
Author | DrBlackAdder |